Posts Tagged ‘games’

Dead Nation Review

Wednesday, June 8th, 2011

One of the games available for free due to Sony’s major kerfluffle, resulting in the shutdown of the PSN for over a month, was Dead Nation. Having already purchased LittleBigPlanet and InFamous, I decided to start my free games off with the next best looking one out of the six. Zombies always wins out over everything else!

Have to admit it, this is one game I’m very glad was one of the only options available. It’s very engaging, despite not really having a super great/original plot/storyline. The only real “story” in it is a shitty little cutscene between stages that explains that the two characters (didn’t even catch their names) are trying to find some civilization after realizing that, for ~some reason~ they aren’t susceptible to the zombie virus.

The creepiest stage is the one with the fucking CLOWN zombies. Mental says they’ve been done before, but HOLY MOTHER OF FUCK I’ve never seen zombie clowns, and I about shit myself when I saw them! KILL THE CLOWNS!

The game gets progressively harder, throwing more and more zombies at you as each stage goes along. They give you harder zombies to beat, like the Jumper, who (like his namesake) jumps at you, pounding the ground and sending out a shockwave that hits you if you’re too close. The biggest buzzkill zombie is the screamer, though. He looks like a zombie!Cthulhu, but he just stands there screaming while you pelt him with your SMG. He’ll die after a clip or two.

Even though it gets progressively harder, you’re able to level up your weapons at checkpoints in each stage. There’s a rifle, an SMG, a shotgun (naturally), a flamethrower, a rocket launcher, a SHOCKER (not as cool as it sounds, sadly), a blade gun (definitely as cool as it sounds!), flares (which are highly useful, as they distract the zombies while you shoot them into a pile of rotting bloody swiss cheese), grenades, mines (when you upgrade and they have multiple detonations, it’s extremely useful – very difficult to get used to using when you’re getting chewed on by a hoarde, though), and molotovs (which produce a line of flames that slows the zombies down – I don’t know why fire slows the zombies down, maybe the pretty lights are just distracting).

I do wish that “getting harder” didn’t just mean “we’ll throw all the zombies the PS3 can handle at you,” though. Which, actually, the PS3 cannot handle that much. Get a screen of about 50 zombies heading for your brains, light them on fire, and the poor PS3 struggles. Obviously an evil plot to let the zombies get to your delicious brains. The difficulty almost gets to “bullshit” levels when they throw three Cutters at you at once, though! If they get anywhere near you, they instantly kill you by chopping off your head. And it takes way too much to kill them. Even a rocket to the face doesn’t slow them down. The best you can do is light them on fire, and hope your shotgun will take them down before they recover.

Anyways, it’s totally worth a play. Or two. A lot more if you’ve got good friends to play it with. Killing zombies is always a crowd pleaser.

The very next thing I downloaded was the demo for InFamous 2. More on that later.

Sony PSN and Store Back Online!

Friday, June 3rd, 2011

Finally! The PSN apparently went down sometime around April 21st (Anime Boston was that weekend, therefore I wasn’t here when the bombshell hit!), but it’s finally back up! After leaking over 100 million Sony accounts (including the PSN, Qriocity, and other Sony-owned and operated websites) and being offline for around a month and a half!

What do we get out our inability to use the PSN? Our inability to use the Playstation store? Inability to stream Netflix through our PS3′s or, for some, even to play the games we purchased?

Why, two free games (which are some of the most popular games and which the majority of PS3 owners probably already own – Mental and I already own InFamous and LittleBigPlanet, the two best on there) and one month of Plus free, plus watch two or three so-so movies on us for *one* weekend. Oh, and you can get Sony to guard your identity for you, free!

I feel as though we deserve more compensation, personally. Either two free games out of ANY game available on the Playstation store, or at least two months of Plus free. :C After all, it was over a month worth of gaming and being able to even use a functional PS3 that I was out – getting just one month of that “back” is laughable.

BUT at least it’s back, I guess! I’m excited to finally be able to download the new demos.

Judge Me Not Anime Podcast #2 – 03/14/2011

Saturday, March 19th, 2011

Time for another edition of the Podcast, episode #2!

With your hosts, Judge Mint and Judge Mental.

This episode includes such topics as Hyperdimension Neptunia, Pokemon Black and White, Evangelion 1.0 and 2.22, Puella Magi Madoka Magica ep. 9 and 10, and much more!

Audio MP3

Or download here:
podcast 03/14/2011

This episode runs ~1 hour 45 minutes.

Pokemon Black and White Review

Monday, March 7th, 2011

So Pokemon Black and White came out in the US yesterday (Sunday, Mar. 6th). I’ve been playing it ever since I got it home. I’m such a geek.

I already have my team going. Not super impressed with the new gang of Pokemon, to be honest. Sure, they’re rather cute (very strange, but cute in their own… weird ways). But none of them seem to be that powerful, and I’m having some trouble getting them leveled up. They’re just taking so long, and the Pokemon in the area I’m in seem to be overly tough. Like, how in the ever-loving fuck can a fuzzy rat beat down a lightning horse? That makes no real sense (especially with a 3 level difference).

BAH. That’s what I get for going with cute little Oshawott I guess. I’m sure Snivy would have had less trouble. I’m a sucker for otters.

Overall, I’m enjoying some of the changes. The graphics are nice, and the wiggling during battles is adorable. I admit, I’m not that far in, so my opinions could change drastically. I really like the character designs for the gym leaders and elite four. Nifty. :)

My current team consists of Oshawott, Blitzle, Pidove, Lillipup, that new fire monkey whose name I can’t remember that I named Singe, and a Purrloin (teehee, loin).